Welcome Please Register or Login
LeetGamers.NeT
Toggle Content Main Menu

Toggle Content User Info

Welcome Anonymous

Nickname
Password

Membership:
Latest: Dang
New Today: 0
New Yesterday: 1
Overall: 3

People Online:
Members: 0
Visitors: 1
Total: 1
Who Is Where:
 Visitors:
01: Home

Staff Online:

No staff members are online!

Toggle Content Photo Album Stats
coppermine
 Albums: 3
 Pictures: 3
  · Views: 13
  · Votes: 0
  · Comments: 0

Home

1 2 3
>
FIFA 10 Teaser Trailer
Posted by AmaZe on Thu Jul 02, 2009 05:34:29 (2 reads)

Electronic Arts has released a short teaser trailer for their upcoming sports sim, FIFA 10. Clocking in at just under a minute long, the video features some tasty in-game footage of various "kicks and tricks".

Mirrors:
* GamersHell
* FileShack
* WorthPlaying


comments? | Printer Friendly Page  Send to a Friend | Score: 0

Breaking news! The Pirate Bay sold to Global Gaming Factory X
Posted by AmaZe on Tue Jun 30, 2009 08:55:52 (2 reads)

According to gaming company Global Gaming Factory X, it is in the the process of acquiring The Pirate Bay for 5.5million Euro (SEK 60 million). The acquisition is scheduled to be completed by August and will see the site launch new business models to compensate content providers and copyright owners.

GGF will acquire the site’s domain names and sites for SEK 60,000,000 (5.5 million - SEK 30,000,000 in cash and the rest in newly issue shares.

Read more at www.marketwatch.com


comments? | Printer Friendly Page  Send to a Friend | Score: 0

WoW Faction-Change Service
Posted by AmaZe on Tue Jun 30, 2009 07:37:14 (2 reads)

Blizzard Entertainment has revealed that they're working on a new service for their hit MMORPG, World of WarCraft, which will allow players to change their character's faction from Horde to Alliance or vice versa. No word on when the service will launch, but they do state it will come with some strict rules to maintain "the gameplay experience on the realms". Here's the scoop:

We wanted to give everyone a very early heads-up that, in response to player requests, we’re developing a new service for World of Warcraft that will allow players to change their faction from Alliance to Horde or Horde to Alliance. There’s still much work to do and many details to iron out, but the basic idea is that players will be able to use the service to transform an existing character into a roughly equivalent character of the opposing faction on the same realm. Players who ended up creating and leveling up characters on the opposite factions from their friends have been asking for this type of functionality for some time, and we’re pleased to be getting closer to being able to deliver it.

As with all of the features and services we offer, we intend to incorporate the faction-change service in a way that won’t disrupt the gameplay experience on the realms, and there will be some rules involved with when and how the service can be used. The number of variables involved increases the complexity of implementing this service, but we plan to take the time needed to ensure that it lives up to expectations before officially rolling it out. We’ll go into much more detail on all of this here at http://www.WorldofWarcraft.com as development progresses. In the meantime, we wanted to let you know that because this type of functionality requires extensive internal testing well in advance of release, you may be seeing bits and pieces of the service in the test builds we use for the public test realms moving forward.


comments? | Printer Friendly Page  Send to a Friend | Score: 0

Need for Speed: SHIFT Screenshots
Posted by AmaZe on Mon Jun 29, 2009 12:19:18 (3 reads)

Electronic Arts have released a fresh batch of screenshots from their upcoming racing title, Need for Speed: SHIFT. These latest shots show off the game's spiffy visuals, a handful of different cars and the cockpit view.

http://leetgamers.net/pictures/nfs_shift/Shift_SS01_Jun26.jpghttp://leetgamers.net/pictures/nfs_shift/Shift_SS02_Jun26.jpghttp://leetgamers.net/pictures/nfs_shift/Shift_SS03_Jun26.jpghttp://leetgamers.net/pictures/nfs_shift/Shift_SS04_Jun26.jpghttp://leetgamers.net/pictures/nfs_shift/Shift_SS05_Jun26.jpg

Need of Speed: SHIFT is scheduled for release in Europe on September 17th and North America on September 22nd.


comments? | Printer Friendly Page  Send to a Friend | Score: 0

Battlefield Heroes Launches!
Posted by AmaZe on Fri Jun 26, 2009 09:31:11 (3 reads)

Fans on the official Battlefield Heroes message boards are reporting that EA DICE's free-to-play multiplayer shooter has completed its closed beta testing phase and is now available for everyone to play!
Head over to BattlefieldHeroes.com and create and account to join in on the fun!


comments? | Printer Friendly Page  Send to a Friend | Score: 0

First Max Payne 3 Screenshots Released
Posted by AmaZe on Wed Jun 24, 2009 10:31:41 (4 reads)

Rockstar Vancouver has released some of the first screenshots from their highly anticipated 3rd person shooter, Max Payne 3. These latest shots give us a sneak peek at the new Brazilian setting and an older, drug-addicted Max

http://leetgamers.net/pictures/Max_Payne_3/1.jpghttp://leetgamers.net/pictures/Max_Payne_3/2.jpghttp://leetgamers.net/pictures/Max_Payne_3/3.jpghttp://leetgamers.net/pictures/Max_Payne_3/4.jpghttp://leetgamers.net/pictures/Max_Payne_3/5.jpghttp://leetgamers.net/pictures/Max_Payne_3/6.jpg


Max Payne 3 is scheduled for release in Winter 2009.


comments? | Printer Friendly Page  Send to a Friend | Score: 0

World of Warcraft Patch 3.1.3 Coming Soon
Posted by AmaZe on Wed May 27, 2009 10:01:53 (7 reads)

Blizzard has announced an additional minor patch to World of Warcraft, 3.1.3. Unlike normal patches, this one is going to skip the test realms completely and is going to go directly live - probably because there are very few changes to begin with. Just a few minor class balance tweaks and a minor nerf to Mimiron encounter in Ulduar.

No date has been announced, but assuming normal Blizzard patch cycles, I'd expect this one to appear on US servers next Tuesday (2nd of June) and EU servers will follow a day later. Note that according to Blizzard, "these changes are subject to revision until the patch is officially released."

Read on for the patch notes.
World of Warcraft Client Patch 3.1.3

The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/

The latest test realm patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

Death Knights

* Frost Presence: Armor bonus is now 60% down from 80%.

Druids

* Improved Barkskin: This talent now also grants 80/160% additional armor while in Travel Form or not shapeshifted.
* Improved Tree of Life: The armor bonus to Tree of Life Form from this talent has been reduced to 67/133/200% bonus armor.

Hunters

* Hunter's Mark: The ranged attack power bonus from this ability has been increased from 300 to 500.
* Master Marksman: This talent now also decreases the cost of Aimed Shot and Chimera Shot by 5/10/15/20/25%.

Paladins

* Eye For An Eye: This talent now deals 5/10% of the critical strike damage taken by the paladin back at the attacker.
* Hand of Freedom: The base duration of this buff has been reduced from 10 seconds to 6 seconds.

Rogues


* Overkill: Talent redesigned. Now increases energy regeneration by 30% while stealthed, and for 20 seconds after breaking stealth.

Warlocks


* Chaos Bolt: This spell no longer ignores damage reduction effects of the target.

Warriors

* Blood Frenzy: This talent now provides 5/10% haste instead of 3/6%.
* Bloodthirst: Cooldown reduced from 5 seconds to 4 seconds, and rage cost reduced from 30 rage to 20 rage.
* Juggernaut: This talent now also increases the cooldown on Charge by 5 seconds.

Items

* Death Knight PvP Gauntlets: The chance to refresh a Frost Rune when casting Chains of Ice has been removed. When equipped, these gloves now generate 5 additional runic power whenever Chains of Ice is used.

Dungeons

Ulduar

Mimiron

* The flight time of Rocket Strikes has been increased, and Rocket Strikes will try to prefer players at range.
* The Leviathan Mk II component of the V-07-TR-0N will become stunned during Phase 4 when the VX-001 component begins to cast the P3Wx2 Laser Barrage ability.
* Proximity mines now deal less damage and have a lower duration. A small arming time has also been added so proximity mines will not immediately detonate on creation.

Bug Fixes

* Druid Tier 8 Balance Set: The 4-piece bonus no longer has its effect consumed by Starfire casts in progress when it triggers. The chance for the effect to be triggered has been reduced down to 8%, as it was originally inflated to compensate.
* Ice Layered Barrier: Upgraded to item level 232. In addition, the stats in the tooltip have been correctly adjusted to 78 spell power, 48 haste rating, 16 mana per 5 seconds, 52 Intellect, and 50 Stamina.
* Pulsing Spellshield: The stats listed in the tooltip for this item were incorrect and have been adjusted. This item provides 69 spell power, 34 haste rating, 42 critical strike rating, 45 intellect, and 45 stamina.


comments? | Printer Friendly Page  Send to a Friend | Score: 0

World of Warcraft Patch 3.1.2 Now Live
Posted by AmaZe on Wed May 20, 2009 14:00:46 (5 reads)

Blizzard has finally completed their work on the official Equipment Manager that got pushed from the Ulduar patch and has pushed World of Warcraft patch 3.1.2 live. US servers are already running the new version and EU servers are being patched as we speak. In addition to the equipment handling UI additions, Argent Tournament got upgraded reward mounts and a bunch of class tweaks were pushed live - with some of them being just tooltip fixes to match earlier hotfixes.

In addition to the patch 3.1.2 the servers have also received another bunch of nerfs to Ulduar to make it more drool-friendly. The fix to XT-002 hard mode was to be expected (it was effectively unkillable in 25-man before yesterday) but just like with Hodir, the fix was to make the hard mode so easy that every guild with a clue can now kill it without much effort. Oh, and something broke with Wintergrasp after the patch so the latest word is that the Wintergrasp keep fights are currently disabled on all servers.

Read on for the 3.1.2 patch notes and the latest round of hotfixes.
World of Warcraft Client Patch 3.1.2 - (2009-05-19)

The latest test realm patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/

General

* Equipment Manager - When enabled from the Interface Options menu, this feature will allow players to store sets of equipment, easily swap between saved sets using hotkeys, and pull items directly from backpacks or bank slots (must be at the bank to equip inventory from the bank).

* New art textures have been added for Argent Tournament mounts. Any mounts already purchased from the Argent Tournament vendors will be updated automatically. Argent Tournament mounts with the old textures will still be available for purchase from the Argent Tournament vendors for a small Champion's Seal and gold cost (standard faction requirements apply).

PVP


* Vehicle health and damage output in Strand of the Ancients and Wintergrasp now scale with the item level of the operator's gear. Power scaling is now 1% damage and 1% health per average item level.
* All Wintergrasp daily quests have been changed to a weekly format. The honor and Stone Keeper's Shards rewarded for completing these quests have been increased to compensate.
* The bonus honor for winning the battle in Wintergrasp and controlling/destroying towers has been reduced.

Death Knights

* Improved Death Strike: This talent now also increases the healing from Death Strike by 25/50% and the tooltip has been adjusted to reflect the actual functionality after the hotfix in 3.1.0.
* Ghoul Frenzy: Now has a 10-second cooldown.

Druids

* Innervate: This ability has been redesigned to grant 450% of the casting Druid's base mana pool to the target over 20 seconds.
* Improved Moonkin Form: Now grants 10/20/30% of spirit as spell power.

Hunters

* Disengage: Cooldown reduced by 5 seconds.

Mages


* Mirror Images: The images summoned by this spell will now target the creature that most hates the Mage, and should no longer cast Fire Blast or Frostbolt on targets that are affected by crowd control debuffs that break immediately on damage unless they are already casting these spells when crowd control is applied.

Paladins

* Blessing of Wisdom and Greater Blessing of Wisdom: Now grant 92 mana per 5 seconds to prevent being overwritten by Mana Spring Totem.
* Exorcism: Can no longer be used on player-controlled creatures.

Priests

* Divine Hymn: Healing and healing scaling reduced by 30%. Buff on affected players changed from 15% to 10%.
* Renewed Hope: Effect can no longer be dispelled.
* Soul Warding: Mana cost reduction is now 15% down from 30%.

Warlocks

* Conflagrate updated: Consumes an Immolate or Shadowflame effect on the enemy target to instantly deal damage equal to 12 seconds of your Immolate, or 8 seconds of your Shadowflame.
* Fire and Brimstone: Now increases the damage done by your Incinerate and Chaos Bolt by 3/6/9/12/15% on targets afflicted by Immolate, and increases the critical strike chance of your Conflagrate by 5/10/15/20/25%. In addition, the increased critical strike chance of Conflagrate provided by this talent no longer requires the Immolate effect to have 5 seconds or fewer remaining on the target.
* Nether Protection reduced to 30% damage reduction, down from 60%.
* Sacrifice (Voidwalker) redesigned: Sacrifices a portion of the Voidwalker's health, giving its master a shield that will absorb X damage for 30 seconds. While the shield holds, spell casting will not be interrupted by damage. 1-minute cooldown.
* Shadow and Flame: Now also includes Shadowburn.

Warriors

* Juggernaut: Critical strike chance bonus reduced to 25%, down from 100%.

Items

* Arena weapons with an item level of 239 have had their rating requirements increased to 2350.
* Darkruned Battlegear 2-Piece Set Bonus: The bonus critical strike chance for Frost Strike and Death Coil has been increased from 5% to 8%.
* Furious Gladiator's Staff and Furious Gladiator's Greatstaff: The agility values on these two items were too high. They have been reduced by 50%.
* Guise of the Midgard Serpent: The base attack power on this item has been lowered to balance it against items of a similar quality.
* Increased the health and mana restored from Northrend food and drinks.
* Most scopes now have a level requirement and will bind the item to which they are applied.
* Nightsong Garb 4-Piece Set Bonus: Chance for Insect Swarm to trigger an instant Starfire changed to 15%.
* Scourgeborne Battlegear 4-Piece Set Bonus: The runic power gain has been reduced to 5 runic power from 10 runic power.
* Ulduar 10-player hard mode weapons have been updated to item level 232.

Glyphs

* Glyph of Innervate: Has been adjusted to grant the Druid 90% of his or her base mana pool over 20 seconds.
* Glyph of Mass Dispel: Now only decreases Mass Dispel cost by 35%.
* Glyph of Rapid Charge: Reduced to 7%, down from 20% cooldown reduction to Charge.

Professions:
Fishing


* Jewel of the Sewers: You can now fish in all parts of the Dalaran sewers for this quest.
* Phantom Ghostfish: Can now be caught from Nettlefish schools in Sholazar Basin.

Bug Fixes:
Death Knights


* Anti-magic Shell: Tooltip error corrected.
* Blood Boil: If no target is available for Blood Boil to hit, the spell will now cast and consume a blood rune but generate no runic power.

Druids

* Maim: Rank 2 of this ability is properly considered a stun and can be escaped by Blink.

Hunters

* Go For The Throat: Explosive Shot critical strikes now trigger this talent.
* Lock and Load: The tooltip has been corrected to display its actual chance to occur.
* Rabid: This Hunter pet talent no longer lists a percentage chance to be triggered, as that chance varies by the attack speed of the pet.

Paladins


* Divine Sacrifice: Damage done to the Paladin while this is active will no longer cause the effect to break early, and if it is dispelled or cancelled early, the damage counter will reset correctly the next time the spell is cast.

Rogues

* Shadow Dance: Issues with action bars and ability use arising from using Stealth while Shadow Dance is active have been fixed.
* Tricks of the Trade: To prevent exploits, this ability can no longer be cast on non-player targets.

Warlocks

* Demonic Sacrifice: This spell will no longer appear in any Warlock's spellbook.

Professions


Tailoring

* Swordguard Embroidery: Now correctly increases ranged attack power.

Dungeons and Raids:
Ulduar


* Hodir should now reset in a timely manner if a group fails to kill him.
* 10-player bosses that drop Runed Orbs will also sometimes drop the recipes that use those orbs.
* The Spark of Imagination: Characters that release in part of the boss room will no longer be ported to Westfall or The Barrens.

Recent Hotfixes (19th May)

* Innervate now properly restores the correct amount of mana to Shapeshifted targets that do not have a mana bar active.
* Thrust and Shield-Break attacks in the Argent Tournament are correctly being mitigated by the number of Defends that are active on the target.
* The Supercharged ability on Storm Tempered Keepers near Auriaya will no longer increase the damage of Storm Wave.
* Some of the trash mob packs have been removed in the areas leading to Ignis the Furnace Master and Freya.
* In the tunnel leading to Mimiron, the Clockwork Sapper’s Ice Turret's ability, Ice Nova, now does considerably less damage in both difficulty modes.
* In the Antechamber leading to the Assembly of Iron, the Rune Etched Sentry's ability, Flaming Rune, does considerably less damage over time in both difficulty modes.
* The Molten Colossus near Ignis the Furnace Master will no longer cast Unquenchable Flames.
* Chamber Overseer's Staggering Roar does consider.
* Some issues were fixed and Algalon the Observer should now properly reset every time a raid wipes.
* The hit point increasing hard mode ability for XT-002 Deconstructor has been reduced to 50% in the 10 player Normal setting, and 60% in the 25 player Heroic setting. The corresponding damage increase for XT-002 has also been reduced to 15%. Life Sparks also have half of their previous hit point values.
* The engineering boot enchant, Nitro Boosts, will no longer be usable in rated or skirmish arena matches.
* The duration of Kologarn's Crunch Armor effect has been greatly reduced in normal difficulty. This change negates the explicit need to tank swap Kologarn.
* Thorim's Chain Lightning will no longer affect more than 8 targets in normal and heroic difficulty.
* General Vezax now does 10% less melee damage in normal difficulty.


comments? | Printer Friendly Page  Send to a Friend | Score: 0

P.U.R.E. Demo v1.0 Released
Posted by AmaZe on Tue May 19, 2009 04:46:50 (5 reads)

Weighing in at 247MB, the demo includes some new multiplayer maps and tutorial missions. You can grab this bad boy from any of the following websites:

* FileFront
* ModDB


comments? | Printer Friendly Page  Send to a Friend | Score: 0

World of Warcraft Patch 3.1.1 Patch Notes
Posted by AmaZe on Wed Apr 22, 2009 03:32:11 (12 reads)

Blizzard has now published the official patch notes of the 3.1.1 bugfix patch. The patch is already on the US servers while EU servers get their patch on Wednesday.

Read on for the full notes.

These changes are in addition to a long list of hotfixes that can be found here - the hotfixes are already live on all servers.

World of Warcraft Patch 3.1.1 Notes
General

* In order to address issues with the dual talent specialization system, all players will have their talents points refunded. Players who have purchased dual talent specializations will have both specializations reset. Glyphs will not be affected by this reset.

Bugs

* Characters who are not of the same race or class are once again able to view each others' professions linked in chat.
* Fixed an issue in which player and pet nameplates were appearing larger than normal.
* Thrall’s throne has been adjusted back to its proper size and the base replaced. He will no longer need to defy gravity.
* Fixed an issue with a display error on druid leather helms.
* Corrected an issue for GeForce2/ATI 7 series card users that would result in critical errors for select actions in game. As a result certain projected textures, like spell effects and targeting circles, will no longer render on some terrain objects.

Achievements

* Corrected an issue preventing players from earning the achievement, "Storming Stormwind." Players who were not properly awarded this achievement for completing the objective should retroactively be granted completion.

Warlock

Demonology

* Fel Synergy (Rank 1): Corrected the tooltip to now display the proper healing amount.

Dungeons and Raids


Caverns of Time: Culling of Stratholme

* Fixed an issue with the outside map not appearing correctly.
* Fixed an issue where an incorrect skin was being applied to certain classes/races when the Human Illusion buff is cast upon them.

Ulduar

* The mob packs in the XT-002 Deconstructor encounter can now be engaged separately and are no longer linked.


comments? | Printer Friendly Page  Send to a Friend | Score: 0


1 2 3
>
Toggle Content Survey
Do you play MMORG games?




Results :: Polls

Votes: 8
Comments: 0

Toggle Content Advertisement

Toggle Content VoIP Communications